Difference between revisions of "Extensions:Character Items"

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Tag: 2017 source edit
Tag: 2017 source edit
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It also changes item logging to handle this by making it akin to currency logging. That is, the existing user_items_log table is renamed to items_log, and has sender and recipient type columns added. Existing log entries are updated in-place and treated as user <-> user.
 
It also changes item logging to handle this by making it akin to currency logging. That is, the existing user_items_log table is renamed to items_log, and has sender and recipient type columns added. Existing log entries are updated in-place and treated as user <-> user.
  
Character items are also held in their own table. Transferring items between user and character maintains source and notes-- which makes for some slightly strange logs, as the source is re-logged (though the log type is clearly labeled as user <-> character depending on the nature of the transfer). Note that as a consequence of this, items owned by characters remain in their possession when ownership of the character is transferred. To account for this, account-bound items can't be given to characters. However, account-bound items can be ''granted'' to characters, in which case they would not be able to be transferred from the character.
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Character items are also held in their own table. Transferring items between user and character maintains source and notes-- which makes for some slightly strange logs, as the source is re-logged (though the log type is clearly labeled as user <-> character depending on the nature of the transfer). Note that as a consequence of this, items owned by characters remain in their possession when ownership of the character is transferred. To account for this, account-bound items can't be given to characters. However, items that are by default account-bound can be ''granted'' to characters, in which case they would not be able to be transferred from the character.
  
 
Items are not automatically available to be held by characters. Doing so is done via item categories; these now have a toggle on their admin panel interface for the purpose. Additionally, limits may be set per category for the number of items a character may hold. By default/if left empty, it is set to 0/infinite. This is also done via the admin panel interface.
 
Items are not automatically available to be held by characters. Doing so is done via item categories; these now have a toggle on their admin panel interface for the purpose. Additionally, limits may be set per category for the number of items a character may hold. By default/if left empty, it is set to 0/infinite. This is also done via the admin panel interface.

Revision as of 05:30, 18 June 2020

Character Items
Description Enables item attachment, display, and management for characters.
Author(s) Mercury
Status Testing
Github character-items
LK Version Unspecified
Contains a Migration






This builds upon draginraptor/lorekeeper/inventory_stacks !

This adds item inventories to characters, as well as management of character items. This includes:

  • Character inventory pages
  • Character inventory logs
  • Granting of items directly to characters (via a modal on the character inventory panel, as with character banks)
  • Attachment of items to characters (via the inv select widget, on the character inventory panel)
  • A separate inventory stack modal for characters, which handles:
  • Transferal of items back to the owning user
  • Deletion of items direct from character inventory

It also changes item logging to handle this by making it akin to currency logging. That is, the existing user_items_log table is renamed to items_log, and has sender and recipient type columns added. Existing log entries are updated in-place and treated as user <-> user.

Character items are also held in their own table. Transferring items between user and character maintains source and notes-- which makes for some slightly strange logs, as the source is re-logged (though the log type is clearly labeled as user <-> character depending on the nature of the transfer). Note that as a consequence of this, items owned by characters remain in their possession when ownership of the character is transferred. To account for this, account-bound items can't be given to characters. However, items that are by default account-bound can be granted to characters, in which case they would not be able to be transferred from the character.

Items are not automatically available to be held by characters. Doing so is done via item categories; these now have a toggle on their admin panel interface for the purpose. Additionally, limits may be set per category for the number of items a character may hold. By default/if left empty, it is set to 0/infinite. This is also done via the admin panel interface.

Installation

Pull the branch, then run php artisan migrate.

Configuration

Set availability for any categorie(s) you want characters to be able to own, as well as any item limits for those categorie(s), in the item category admin panel.

Usage

Granting items to characters is done via an admin modal located on the character's inventory page, similarly to character banks. Managing character items is also done on this page, similar to user inventories.

Troubleshooting

If you encounter errors, please find me in the Lorekeeper discord!

See Also